Quest Adventure
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Quest Adventure | |
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File:Quest Adventure cover.jpg | |
Publisher(s) | Hewson Consultants |
Designer(s) | Kim Topley[1] |
Platform(s) | ZX Spectrum |
Release | 1983 |
Genre(s) | Adventure |
Quest Adventure is an adventure video game written by Kim Topley for the ZX Spectrum and published by Hewson Consultants in 1983.[1]
Gameplay
Quest Adventure is a game in which the player must locate a map and an ancient scroll.[2]
Reception
Daniel T Canavan reviewed Quest for Imagine magazine, giving positive remarks to its gameplay and said that adventure fans will enjoy this title.[2] Hewson expected players to be able to solve this game within six months, but 15-year old gamer Frazer Hubbard and his cousin solved Quest Adventure in only six weeks.[3] Hubbard soon joined Crash's team of young reviewers for adventure games, and also helped launch an Adventurer's Help Line.[4]
Reviews
References
- ↑ 1.0 1.1 "Quest Adventure". Spectrum Computing.
- ↑ 2.0 2.1 Canavan, Daniel T (October 1984). "Game Reviews". Imagine (review) (19). TSR Hobbies (UK), Ltd.: 22.
- ↑ Teenager completed program in record time
- ↑ Adventure Wizard in Help Line
- ↑ "Crash Magazine Issue 01". February 1984.
- ↑ "Games Computing".
- ↑ "Home Computing Weekly Magazine Issue 038".
- ↑ "Sinclair User Magazine Issue 020". November 1983.
External links
Categories:
- Articles with short description
- Short description with empty Wikidata description
- Articles using Infobox video game using locally defined parameters
- Articles using Wikidata infoboxes with locally defined images
- 1980s interactive fiction
- 1983 video games
- Europe-exclusive video games
- Fantasy video games
- Hewson Consultants games
- Video games developed in the United Kingdom
- ZX Spectrum games
- ZX Spectrum-only games