Normal play convention

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A normal play convention in a game is the method of determining the winner that is generally regarded as standard. For example:

  • Preventing the other player from being able to move
  • Being the first player to achieve a target
  • Holding the highest value hand
  • Taking the most card tricks

In combinatorial game theory, the normal play convention of an impartial game is that the last player able to move is the winner. [1] By contrast "misère games" involve upsetting the convention and declaring a winner the individual who would normally be considered the loser.

References