The Legend of Mir 3

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Legend of Mir 3
File:TheLegendOfMir3 cover.jpg
Developer(s)WeMade Entertainment
Publisher(s)WeMade Entertainment
Shanda
Softworld
Eye Entertainment
Optic Communication
Quality Games Online
Platform(s)Windows
ReleaseOctober 2004
Genre(s)Massively multiplayer online role-playing game
Mode(s)Multiplayer

The Legend of Mir 3 is a sprite based isometric 3-D massively multiplayer online role-playing game, developed by WeMade Entertainment. It is a sequel to The Legend of Mir 2. The basic game mechanics remain largely unchanged from the previous version, with the exception of the graphics being upgraded from 8-bit color to 16-bit high color. There is also improved player customization, far larger maps, and a revamped quest system. Like its predecessor The Legend of Mir 2, The Legend of Mir 3 is hugely popular in China and South Korea. It was certified by the Guinness Book of Records for having 750,000 subscribers online.

File:Legend of Mir 3 South Korea Official Server Screenshot.png
Game screenshot

By the time the game had closed in February 2012, it had 120 million registered users. The game also had a peak of 750,000 concurrent users online.[1]

Murder

In 2005, a dispute between two Chinese players of the game erupted into murder. Qiu Chengwei, who had won the Red Dragon Sabre, an in-game virtual sword, had lent the sword to his friend, Zhu Caoyuan, who then sold the sword on eBay for 7200 yuan ($870). This enraged Qiu who then stabbed Zhu to death.[2][3]

Notes

  1. Deterding, Sebastian; Zagal, José (April 17, 2018). Role-Playing Game Studies: Transmedia Foundations. Routledge. p. 318. ISBN 9781317268314.
  2. Chinese gamer sentenced to life, 8 June 2005, BBC, retrieved at 2013-09-24
  3. Online Games Sell Shockingly Pricey Stuff, July 17, 2013, Discovery News, retrieved at 2013-09-24