Template:AMD Radeon RX 5000M

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Model
(Code name)
Release date Architecture
& fab
Transistors
& die size
Core Fillrate[lower-alpha 1][lower-alpha 2][lower-alpha 3] Processing power[lower-alpha 1][lower-alpha 4]
(GFLOPS)
Memory TDP Bus
interface
Config[lower-alpha 5] Clock[lower-alpha 1]
(MHz)
Texture
(GT/s)
Pixel
(GP/s)
Half Single Double Size
(GB)
Bandwidth
(GB/s)
Bus type
& width
Clock
(MT/s)

Radeon RX 5300M
(Navi 14)[1][2]
Nov 13, 2019 RDNA
TSMC N7
6.4×109
158 mm2
1408:88:32
22 CU
1000
1445
88.0
127.2
32.0
46.2
5,632
8,138
2,816
4,069
176.0
254.3
3 168 GDDR6
96-bit
14000 65 W PCIe 4.0
×8
Radeon RX 5500M
(Navi 14)[1][3]
Oct 7, 2019 1375
1645
121.0
144.8
44.0
52.6
7,744
9,265
3,872
4,632
242.0
289.5
4 224 GDDR6
128-bit
85 W
Radeon RX 5600M
(Navi 10)[1][4]
Jul 7, 2020 10.3×109
251 mm2
2304:144:64
36 CU
1035
1265
149.0
182.2
66.2
80.9
9,539
11,658
4,769
5,829
298.0
364.3
6 288 GDDR6
192-bit
12000 85 W PCIe 4.0
×16
Radeon RX 5700M
(Navi 10)[1][5]
Mar 1, 2020 1465
1720
210.9
247.7
93.7
110.1
13,501
15,852
6,751
7,926
421.9
495.4
8 384 GDDR6
256-bit
120 W
  1. 1.0 1.1 1.2 Boost values (if available) are stated below the base value in italic.
  2. Texture fillrate is calculated as the number of Texture Mapping Units multiplied by the base (or boost) core clock speed.
  3. Pixel fillrate is calculated as the number of Render Output Units multiplied by the base (or boost) core clock speed.
  4. Precision performance is calculated from the base (or boost) core clock speed based on a FMA operation.
  5. Unified shaders : Texture mapping units : Render output units and Compute units (CU)