Felipe Falanghe

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Felipe Falanghe
Other namesHarvesteR
Years active2010-present
Notable workKerbal Space Program

Felipe Falanghe, known online as ''HarvesteR'', is a Brazilian born video game programmer. He is the creator of the video game Kerbal Space Program, along with KitHack Model Club.

Early life

As a teenager, Falanghe created and attached small tin figurines onto fireworks. The figurines were called "Kerbals."[1]

Career

In April 2010, after moving to Mexico, he was hired by Squad. At the company, Falanghe began working on a new game called Kerbal Space Program, authorized by co-founder Adrian Goya. The game's first public release, version 0.7.3, was on 24 June 2011.[2][3] The game entered beta on 15 December 2014, with version 0.90, and was released out of beta on 27 April 2015.[4][5][6] On 30 May 2016, Falanghe announced he was stepping down as the lead developer for Kerbal Space Program.[7][8]

References

  1. Wes Fenlon (2021-06-25). "Kerbal Space Program creator looks back on leaving it behind: 'The hardest thing I've had to do in my whole life'". PC Gamer. Retrieved 2024-09-02.
  2. Manley, Scott (2 July 2021). "Changing lives with Kerbal Space Program". Wireframe. Raspberry Pi Press. Retrieved 10 March 2023. By version 0.7.3, the first public release, there was a handful of parts, a planet, and enough physics such that you could get payloads into orbit if you knew what you were doing.
  3. Robinson, Joe (6 August 2021). ""Sustained" development of Kerbal Space Program is over as devs shift focus to KSP2". PCGamesN. Network N. Retrieved 9 March 2023. Kerbal Space Program has been in active development since 2010, and first released to the public on June 24, 2011.
  4. Savage, Phil (16 December 2014). "Kerbal Space Program beta update released". PC Gamer. Retrieved 19 May 2018.
  5. Phillips, Tom (21 April 2015). "Kerbal Space Program is finally getting a v1.0 launch". Eurogamer.net. Gamer Network Limited. Retrieved 9 March 2023. After years in playable alpha and beta, Kerbal will fully launch on 27th April.
  6. Mejia, Ozzie (15 December 2014). "Kerbal Space Program is 'Beta Than Ever' today". Shacknews. Shacknews LTD. Retrieved 9 March 2023.
  7. KSP_HarvesteR (2016-05-30). "My Farewell to KSP". r/KerbalSpaceProgram. Retrieved 2024-09-02.
  8. Andy Chalk (2016-05-31). "Kerbal Space Program lead developer calls it quits". PC Gamer. Retrieved 2024-09-02.